Embedded Software Engineer

Embedded Software Engineer
Company:

Rockstar Games


Details of the offer

At Rockstar Games, we create world-class entertainment experiences.A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.Rockstar Games is seeking an Embedded Software Engineer to join a team focused on designing and building cutting-edge hardware tools for motion capture and game production. This is a full-time permanent position based out of Rockstar's unique game development studio in Santa Monica. The ideal candidate will be skilled in programming embedded systems with an emphasis on rapid prototyping and quick turn-around designs. You need to be a well-rounded tinkerer at heart. You will collaborate with an experienced team of design engineers deploying and supporting new gear around the world.? WHAT WE DOWe design and build cutting-edge hardware tools for motion capture and game production. We collaborate closely with our stakeholders to create and invent new devices. We design cameras, high precision timing circuits, scanners, etc., all in the service of creating the best games. RESPONSIBILITIESJoin our core animation technology team and work closely with hardware, animation, rigging, technical art, and tools teams across different Rockstar studios. Design and develop embedded solutions, including interfaces, and drivers for performance capture devices, not limited to cameras and sensors. Develop solutions in both Linux and Windows environments. Create documentation. Occasionally travel to deploy and troubleshoot our products. ? QUALIFICATIONSBSc/MSc in Computer Science, Electrical Engineering, a related field, or equivalent experience.? 2+ years of experience with driver, interface and embedded programming. SKILLSProven experience using C/C++ to develop solutions on embedded ARM Linux.  Demonstrable experience using C/C++ for interfacing with embedded devices through the network, USB, I2C, USART, or other ports. Experience creating a GUI in Linux or Windows to access the hardware. Embedded Linux proficiency.? Ability to effectively communicate, provide feedback, and inspire teammates.? PLUSESPlease note that these are desirable skills and are not required to apply for the position.Knowledge of OpenCV.  QT experience. GPU programming (CUDA, OpenCL, etc).  Linux kernel development.  HOW TO APPLYPlease apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.                                   If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.#LI-AN1


Source: Greenhouse

Requirements

Embedded Software Engineer
Company:

Rockstar Games


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