Designer, Production

Designer, Production
Company:

(Confidential)



Job Function:

Distribution

Details of the offer

At Universal Creative, we design, develop and deliver the most compelling entertainment experiences imaginable to drive growth for Universal Parks & Resorts worldwide. Our innovative attractions, immersive theme parks and world-class resorts fuse art and technology to create new standards in the themed entertainment industry.Our Team Members are the driving force behind Universal Creative. With their diverse skills and forward-thinking ideas, our team pushes us beyond the boundaries of what's possible to achieve the extraordinary. Together, we're creating a Universe of fun, always ensuring the next thing we do is better than the last thing we did.JOB SUMMARY:The Production Designer, as part of the creative design team, is responsible to oversee, lead, and manage the design and execution of all show related elements and areas. The Production Designer is a creative, innovative, and organized thinker able to create multiple technical and creative approaches and solutions to meet critical design criteria, such as, guest experience, hourly ride capacity (THRC), show timing, vehicle spacing, etc., while adhering to local building codes. As directed by the Show Producer and Creative Director, the Production Designer ensures that the project creative vision and design intent is accurately integrated and documented in models and drawing packages and executed in the field. Coordinates with all Project personnel, departments, and disciplines (e.g. Design, Ride Show Engineering, Facility Architecture & Engineering and Project Management). Participates in early concept development through design development of new attractions, rides, show, and environmental projects. Responsible for the development of show set drawings and packages that detail and integrate the various show elements of an attraction. Utilizes various drafting techniques and tools (e.g. AutoCAD, ADOBE Graphics software, 3D software, etc.) to create dimensional, scale drawings and models detailing construction methods and the integration of various show elements with each other and the facility. Responsible for designing construct-able projects to project program, creative intent, schedule, and budget requirements.MAJOR RESPONSIBILITIES:As directed by the Show Producer, responsible for developing and executing the Creative Director's vision through the production of integrated, constructible design drawings. Responsible for ensuring the accuracy and practicality of design through all phases of a project. Ensures that projects meet or exceed creative design intent and achieves creative desired guest experience on budget and schedule. Key participant in cost, schedule, technical, integration and other discussions.Organizes and manages in-house and external design resources. With the Show Producer, identifies talent and resources and requirements necessary to complete the project. Oversees and gives day to day work assignments to the design team during all phases of the project, including production and installation, in a manner that meets the project design intent, schedule and budget. Initiates and organizes design reviews as often as needed during the process. Oversees show vendors and consultants to maintain the integrity of the original design during all phases of the project.Establishes, builds, and maintains positive and productive team relationships based on open communication, trust and teamwork with project partners, departments, disciplines, and personnel. Communicates, inspires, and maintains project intent among all team-members.Develops and presents appropriate project presentations to both internal and external audiences to communicate project concept, content and status and to gain approvals. Acts as project liaison for appropriate internal and external partners, licensors, and intellectual property developers.Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.Performs other duties as assigned.ADDITIONAL INFORMATION:Must have successfully designed, developed and installed attraction projects. Must have theatre, scenic design, and/or architecture experience and training. Must be a creative thinker and problem solver with strong technical ability with various design techniques/tools such as show set / scenic design and drafting, 3D modeling, architectural design, and/or others. Must have strong communication and collaboration skills and ability to work effectively in a team environment.SCOPE:Non-routine; general policies applied to frequently changing situations; detailed understanding of technical issues. Influences decisions of moderate nature requiring high degree of tact and maturity. Will work in all phases of projects as directed, from blue sky though to project closeout, design and field installation. Will be assigned to a wide range of tasks and project sizes and types.EDUCATION:Bachelor's degree in architecture, Theatre, Fine Arts or related field required. Technical school: Scenic Fabrication or design related field preferred. Master's degree in architecture, Theatre, Fine Arts or related field preferred.EXPERIENCE:8-12 years Theatrical design and production experience with field installation experience or 6-8 years within attraction development environment is required; or equivalent combination of education and experience.Your talent, skills and experience will be rewarded with a competitive compensation package.Universal elements and all related indicia TM & © 2024 Universal Studios. © 2024 Universal Orlando. All rights reserved. EOE


Source: Pageuppeople

Job Function:

Requirements

Designer, Production
Company:

(Confidential)



Job Function:

Distribution

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