Video Game Artist / Developer Engine

Video Game Artist / Developer Engine
Company:

Otisco Studios


Details of the offer

Are you passionate about startups and Indie video games? Otisco, a new Indie video game startup company utilizing Unreal Engine 5, is located in Orlando, Florida. With 10-20 employees, we're on the lookout for aspiring individuals to join our studio, gain practical industry experience, connect with like-minded peers, and overall help contribute to the design and development of innovative 3D games.
Here are the following roles we are currently seeking for in the Central Florida and Orlando area:
- Lighting Artist
- Material/Texture Artist
- Unreal Engine Technical Artist/Designer
- 3D World/Game Level Designer/Builder
- 3D Character Artist Modeler/Sculpture/Texture
- 3D Character Animator/Rigging
- 3D Game Designer/Artist (Generalist)
- VFX Artist Specialist
- Unreal Engine Blueprint Visual Scripting Programmer/Generalist
- UX/UI Designer/Artist
- C++ Software Engineer
- Sound FX Engineer
- 3D Environmental Asset Artist (Modeler/Sculpture/Texture)
- Video Game Time Management/Project Supervisor (Generalist)
- Lead Game Programmer (Unreal Engine)
-Video Game Concept Artist
If you believe you possess the necessary qualifications and would be a great fit for any of these roles or have any questions, please contact Derek Wicks at or .
Required Qualifications:
- Basic understanding of game mechanics and gameplay systems.
- Ability to work well under pressure and meet tight deadlines.
- Creativity and a strong sense of imagination.
- Attention to detail and a passion for quality.
- Ability to work effectively both independently and as part of a team.
- Flexibility and adaptability to evolving project needs.
- Open-minded and collaborative thinker who is motivated to overcome challenges with practical solutions.
- And Finally you must have experience/background in one of the following game development pipelines:
3D asset creation programs for example: Blender, Maya, ZBrush, or 3DS Max,
3D game development engines like: Unreal Engine, Unity or Godot
Or
Proficient Knowledge Of C++ Programming Language
Preferred Qualifications:
- Basic understanding of programming languages such as C++, C#, Python Or JavaScript.
- Understanding of game optimization/rendering techniques for performance enhancement.
- Experience/Background working within any game engine (Unreal Engine, Unity Or Godot).
- Excellent creative, analytical, or technical skills
- Familiarity with relevant 3D Modeling/Sculpting/Texturing programs like Blender, Maya, 3DS Max, ZBrush, Cinema 4D, Substance Painter programs etc
Benefits:
- Gain hands-on experience in all aspects of game development - Artist & Developers will have the opportunity to learn and contribute to various stages of game development, from concept creation to final production.
- Collaborate with experienced professionals in the industry, build valuable relationships, and expand your network within the gaming community.
- Explore creativity in a supportive environment - The studio fosters an atmosphere that encourages innovation and values fresh ideas from all team members.
- Gain proficiency in industry-standard software packages such as Unreal Engine, Blender, Maya, and ZBrush.
- Potential for advancement within an expanding company - As the studio grows, there will be opportunities for career advancement and professional development for dedicated team members.
Full Disclosure:
This position operates on a Performance-Based Pay model utilizing a 'Profit Sharing' Salary Deferral Agreement, which is a legally binding contract between an employee and their employer.
So what Is the Pay & When Will I Get Paid?
At Otisco, we believe in incentivizing hard work. Therefore, the Annual Salary is negotiable based on experience and hours worked, with a linear growth rate determined by the success of the game and the number of copies sold across all platforms.
Payment occurs upon the game's release, with a deadline set one year from the first day of pre-production. It's crucial to understand that meeting this annual deadline is paramount for maximizing efficiency and effectiveness in managing the company's financial constraints. Please note that if the game fails to release, payment will not be received.
(If you have no experience/qualifications in making games feel free to reach out for a part-time, non-paid internship)
Job Type: Contract
Pay: $20,000.00 - $100,000.00 per year
Benefits:
Dental insurance Flexible schedule Health insurance Schedule:
Choose your own hours Application Question(s):
What skills do you have pertaining to the Development of Video Games. Do you have experience/background in one of the following game development pipelines?3D asset creation programs for example: Blender, Maya, ZBrush, or 3DS Max,
3D game development engines like: Unreal Engine, Unity or Godot
Or
Proficient Knowledge Of C++ Programming Language
Would You Be Okay with a Salary Deferral Agreement? Education:
High school or equivalent (Preferred) Experience:
Video Game Industry: 1 year (Preferred)3D Modeling/Sculpting/Texturing: 1 year (Preferred) Work Location: In person


Source: Grabsjobs_Co

Job Function:

Requirements

Video Game Artist / Developer Engine
Company:

Otisco Studios


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