Assistant Director, Creative Design

Assistant Director, Creative Design
Company:

(Confidential)


Details of the offer

At Universal Creative, we design, develop and deliver the most compelling entertainment experiences imaginable to drive growth for Universal Parks & Resorts worldwide. Our innovative attractions, immersive theme parks and world-class resorts fuse art and technology to create new standards in the themed entertainment industry.Our Team Members are the driving force behind Universal Creative. With their diverse skills and forward-thinking ideas, our team pushes us beyond the boundaries of what's possible to achieve the extraordinary. Together, we're creating a Universe of fun, always ensuring the next thing we do is better than the last thing we did.JOB SUMMARY:Responsible for overseeing and directing the Ride/Show Programmers and Production Design staff for all International and Domestic Universal Creative attraction projects assignments. Responsible for establishing and maintaining Creative Ride/Show programming and Production Design standards. Manages work quality and staff assignments in collaboration with Show Producers, Creative Directors, Art Directors, Show set Manager, Attraction Design Manager and Ride/Show Engineers. Responsible for overseeing, leading, and managing design as directed by the Show Producer and Creative Director for projects.MAJOR RESPONSIBILITIES:Oversees and provides direction to the Production Design staff ensuring that project creative intent is accurately integrated and documented in models and drawing packages and is executed in the field.Oversees Programing staff to ensure that project animation, show, and ride programming is properly conceived, developed, modeled, programmed and integrated for attraction show elements, motion-base, ride vehicle, and media/ride systems.Mentors and provides guidance and training to staff related to career goals and technical skills. Motivates staff to accomplish assignment goals. Builds bench strength within the team by identifying training and development opportunities. Leads team and communicates job expectations, planning, coaching. Develops and implements policies, procedures, and production design and programming standards.Oversees and directs internal and external resources. With the Sr. Director Creative Design, identifies talent and resources and requirements necessary to complete projects. Creates resource plans in coordination with show producer to validate schedule and expectations. Oversees and establishes work assignments for the design staff during all phases of the project, including production and installation, in a manner that meets the project creative intent, schedule and budget. Initiates and organizes design reviews as often as needed during the process. Oversees show vendors and consultants to maintain the integrity of the original design during all phases of the project.Establishes and maintains Creative Ride/Show programming and production design standards. Manages Standards creation, update, review and approval. Communicates and disseminates Standards on an ongoing basis.Responsible for developing and executing the Creative Director's vision through the production of integrated, constructible design drawings. Configures Layouts, Elevations, Vignettes, Technical 3D Models and Illustrations for Rides, Shows, Place Making, Restaurants, Retail, Area Development and New Attractions for Universal theme parks and resorts. Manages Blue Sky, Concept, Schematic and detail design phases through installation. Coordinates with the Operations Department, Consultants, Project Staff and other Partners to ensure the quality of guest experience. Key participant in cost, schedule, technical, integration and other discussions.Responsible for maintaining 3D files of ride systems and coordinating with engineer drawings for data precision accuracy. Analyzes data from ride vendors to ensure design and modifications stay within creative specifications. Creates ride profiles using custom script and provided software. Responsible for maximizing creative potential of ride system by maintaining programming limits as specified through the design phase.Establishes, builds, and maintains positive and productive team relationships based on open communication, trust and teamwork with project partners, departments, disciplines, and personnel. Communicates, inspires, and maintains project intent among all team-members.Develops and presents appropriate project presentations to both internal and external audiences to communicate project concept, content and status and to gain approvals. Acts as project liaison for appropriate internal and external partners, licensors, and intellectual property developers.Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.Performs other duties as assigned.ADDITIONAL INFORMATION:Supervises an Exempt and Non-Exempt Team.Must have theatre, scenic design, and/or architecture experience and training.Must be a creative thinker and problem solver with strong technical ability with various design techniques/tools such as show set / scenic design and drafting, 3D modeling, architectural design, and/or others.Must have strong communication and collaboration skills and ability to work effectively in a team environment.EDUCATION:Bachelor's degree in Graphic Design, Environmental Design, or a related field is preferred.EXPERIENCE:10+ years theatrical design and production field installation10+ years within attraction development environment is preferred.Must have successfully designed, developed, and installed several attractions projectsor equivalent combination of education and experience.Your talent, skills and experience will be rewarded with a competitive compensation package.Universal elements and all related indicia TM & © 2024 Universal Studios. © 2024 Universal Orlando. All rights reserved. EOE


Source: Pageuppeople

Job Function:

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Assistant Director, Creative Design
Company:

(Confidential)


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